🏌️♀️ LittleGolf ⛳
This project is an experiment. In a previous project I struggled to balance the state machine of multiple NPCs playing games of golf on a golf course. This is a fresh attempt.
This uses HTML5 Canvas.
Notabe Differences
- The
Entitystructure is a tree (each entity has children) - An entity has an optional
Action, which is just a function that is called with that entity (plus the state) from the update loop - An entity has a
Renderablefunction, again, just a function called fom the render loop.- Renderables are also sorted by layer, and then by
ycoordinate so they overlap properly
- Renderables are also sorted by layer, and then by
- Dynamic world generation
- I have chosen a polygon-based world instead of grid-based.
- This makes it harder if I want to make the world editable
Demo
GitHub Repo
You can check it out at github.com/MadcoreTom/littlegolf
To run
Run the following command, it will give you a URL to open in the browser (typically http://localhost:8000)
sh
npm run start
Issues
See the list of issues and upcoming features in issues.md.