Heightmaps and Golf
I'm a big fan of games like SimCity 2000 where you have editable terrain. Typically the world is basically a big grid mesh, and each vertex can have different heights on the z axis.
3D textures for WebGL Tiles
In this post I look at using 3D textures to store 2D pixel art tiles, I use another texture to define a map, I use a Framebuffer to allow editing of this map
WebGL Colour Palette Preview
I decided to rebuild a project I made a few years ago in Codepen that enabled you to build up a colour palette, and view it on a HSL gradient, but this time with WebGL
Voxels
I plan to write something about voxels here. For now, it's just an opportunity to play with this toy I made. 55kb, minified but not size-optimised